1. BinaryBits, bytes, number systems, memory, and representation.
2. LogicAND, OR, NOT, XOR, flip-flops, clocks, and state.
3. CPU (Ben Eater)8-bit breadboard computer, registers, buses, ALU, and machine code.
4. EmbeddedArduino, ESP32, GPIO, sensors, interrupts, and control loops.
5. FPGA (Nandland)Verilog, HDL, synthesis, Go Board, and custom processors.
6. RoboticsMotors, vision, ROS, autonomy, and physical machine intelligence.